EUR 22.50/Approx. US$33.00
Buy Now! (40 MB)
FS2004
 
About the New ABL Adventures
ABL or “Adventure Basic Language,” is a scripting language used by several Microsoft games, including Flight Simulator 2002. It is a replacement for the Adventure Programming Language (APL) used in previous versions of Flight Simulator, but the goal is the same: to provide developers of adventures and lessons access to and control of aircraft and game parameters.
The new adventures, written in ABL, finally enables the complete interaction with the FS2002 AI/ATC, the new and probably the most important FS2002 feature. Now you can use the ATC window and see the AI Traffic while the adventure is playng!!
The new Adventures features:
Complete Ai/ATC interaction
Ai/Traffic available during the adventure
Speed restriction
Now the flight are rated and the score is spoken!
Complete Cabin Announcement; gear, flaps, parking brakes, warnings.
Check Lists composes exclusively for the MD-80 Procedures (pre-start, taxi, before t/o, after t/o, descend, landing, parking)
Speeds Call, 80 Knt,V1, Vr, V2, flaps, gear
GPWS
Radar Altimeter

Unlimited Adventures! Design yourself all the adventures you want using the new and exclusive Adventure Manager, the AI/ATC Adventure Creator that allows complete interaction with the FS ATC and Traffic generated by the Artificial Intelligence.
You can create an adventure for any departure/arrival airport pair you like using FS2002 or any other Flight Plan capable to export the plan in FS2002 format (as FSNavigator, Ultimate Airlines etc.). Also you can set-up many options before compile the adventure.
For example, if you want to change the fuel on board the Compiler computes automatically the V1,Vr and V2 speeds but you can always modify all parameters.
EUR 22.50/Approx. US$33.00
Buy Now! (40 MB)
FS2004
 
|